And there's no guarantee that players will jump to the official Auto Chess once it has been released. Basically, major companies like Valve and Riot Games can usetheir considerable resources to leap ahead of the original creator of the genre. If Twitch is to be believed, Teamfight Tactics is currently winning the race. Finally, Riot Games entered the fray with Teamfight Tactics, its own odd version of the autobattler genre. Valve Software, the owner and operator of Dota 2, released Dota Underlords last week. Drodo Studio is pursuing its own standalone release with Auto Chess on the Epic Games Store and mobile platforms. Auto Chess isn't a done-in-one game, and anything like that is ripe for studios to jump in and monetize. By February it had hit 5 million users, certifying it as a bonafide hit and catching the attention of various video game studios. Players draw from a pool of chess pieces and strategically place them on a spread of boards once placed, the pieces automatically fight each other based on placement, hence the "autobattler" moniker.ĭrodo Studio released Dota Auto Chess in January 2019. Despite the "chess" in the title, it's actually a mix of Mahjong and some chess concepts. The original Auto Chess was a strategy mod for Dota 2 developed by Drodo Studio and launched earlier this year. You might not have known what Auto Chess was until these last few weeks. Within a few weeks we've seen a few announcements and releases seeking to capitalize on the growing community. Focused around the mod Auto Chess, it's a new trend that publishers and developers, great and small, are chasing with great zeal and effort. The autobattler genre is the new zeitgeist in our industry. See more articles like this in our Starting Screen archive. Starting Screen is our weekly column featuring news, commentary, and music to help you get over your case of the Mondays.
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